Inquisitive Game Design

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Reworking Items in Compact Fantasy

I have come to realise that the item section of Compact Fantasy is at odds with the vision of the project. In this post I will explain what I originally had, what the problems are, and my goals for the replacement.

The Design Goals of Compact Fantasy

Compact Fantasy was a project that snuck up on me. I am still working on another project, Clans of the Ages. Compact Fantasy ended up jumping the queue simply because it is a smaller project. In this post I explain what I am aiming for with the game and some of the reasoning behind it.